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Paladin Féal

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Paladin Féal
Role: Protecteur
Meneur
Ability Scores
Primary:
Secondary:
Icône du Paladin Féal
Artwork du Paladin Féal
Icon Build Player Paladin.png

Le Paladin Féal est une classe jouable disponible depuis la sortie du Module 6 le Mal Élémentaire le 7 Avril 2015.

Cette classe aura deux voies de parangon, l'une pour tanker, l'autre pour soigner.

Féal ? ça veut dire quoi ? Féal : vient de l'ancien français feel, lui même venant du latin fidelis, fidèle donc, ce terme est désuet (qu'on utilise plus), ainsi le Paladin féal est un Paladin fidèle ou Paladin Loyal.

Description[modifier | modifier le wikicode]

Les paladins sont des défenseurs de la veuve et de l'orphelin, modèles de vertu et de justice. Leurs périples sont souvent riches en combats contre le mal et en serments prêtés devant leur dieu tutélaire. Réputés pour être d'excellents protecteurs et soigneurs.

Caractéristiques[modifier | modifier le wikicode]

La Constitution est la caractéristique principale du Paladin féal, le Charisme et la Sagesse en sont les seconds.

Statistic Effect of Ability Score on stat per point over 10
Strength Constitution Dexterity Intelligence Wisdom Charisma
Bonus de Soin 1%
Frappe Critique 1%
Bonus d'Avantage de Combat 1%
Points de vie 2.5%
Résistance aux dégâts .5%
Damage Over Time Résistance au (DoT) 1%
Area of Effect Résistance de zone 1%
Chance de Déviation .5%
Bonus de Contrôle 1%
Résistance au Contrôle 1%
Régénération d'Endurance 1%
Vitesse de Recharge 1%
Gain dePoints d'Action 1%
Compagnon stat bonus 1%

Voie de Paragon[modifier | modifier le wikicode]

Les Voie de Paragon disponible pour le Paladin féal sont le Voeu de Dévotion et le Voeu de Protection.

Class Icon Player Secondary OathofDevotion Selected.png
Class Icon Player Secondary OathofProtection Selected.png
Voeu de Dévotion Voeu de Protection

Pouvoirs[modifier | modifier le wikicode]

Cet article est une ébauche. Vous pouvez aider le Wiki en l'améliorant.
Pts Type Path Icon Name Effect
Modèle:Tactical
Paladin Shift TacticalZoneofSanctuary.png
Tactical Zone of Sanctuary (Personal Burst) You erect a zone of safety where you gain 30% increased damage resistance and are rapidly healed. You are immune to control effects while maintaining this zone.

Oath of Protection: You gain 60% damage resistance and allies gain 20% damage resistance. Oath of Devotion: Healing of Sanctuary is increased by 500%.

Modèle:Mechanic
Paladin Tab DivineCall.png
Divine Call (Personal) Activating Divine Call consumes a charge of energy and generates an effect based upon your Oath.

None: Taunt all foes within 30' and heal all allies within 30'. Protection: You taunt all foes in a 30' area and gain 10% increased Damage Resistance for 10 seconds. You reflect 5% of incoming damage back to the attackers while this effect is active. (Max 5% of your Max HP). Devotion: You unleash a burst of healing in an 30' area. Subsequent casts of this within 10 seconds heal for 50% more.

Modèle:Class Feature
Paladin ClassFeature AuraofCourage.png
Aura of Courage (Personal, 30' Burst) You and allies within 30' of you deal 1/1.25/1.5% of your Maximum Hit Points as bonus damage.
Modèle:Class Feature
Paladin ClassFeature AuraofHaste.png
Aura of Haste
Modèle:Class Feature
Paladin ClassFeature AuraoftheTemplar.png
Aura of the Templar
Modèle:Class Feature
Paladin ClassFeature AuraofTruth.png
Aura of Truth (Personal, 30' Burst) Foes within 30' of you deal 5/7.5/10% less damage.
Modèle:Class Feature
Paladin ClassFeature AuraofVengeance.png
Aura of Vengeance (Personal, 30' Burst) When you or allies within 30' of you take damage, they deal 15/25/35% of your weapon damage to their attacker as Radiant damage.
Modèle:Class Feature
Paladin ClassFeature AuraofWisdom.png
Aura of Wisdom (Personal, 30' Burst) You and allies within 30' of you gain 10/15/20% recharge speed.
Modèle:Class Feature
Class Icon Player Secondary OathofDevotion Selected.png
Paladin ClassFeature AuraofDivinity.png
Aura of Divinity (Personal, 30' Burst) Up to 3 wounded allies within 30' of you are healed every 3 seconds.
Modèle:Class Feature
Class Icon Player Secondary OathofDevotion Selected.png
Paladin ClassFeature AuraofLife.png
Aura of Life (Personal, 30' Burst) Allies within 30' of you who are in a near-death state are revived and healed for 15% of their HP. This ally received resurrection sickness.
Modèle:Class Feature
Class Icon Player Secondary OathofDevotion Selected.png
Paladin ClassFeature AuraofRestoration.png
Aura of Restoration (Personal, 30' Burst) You and allies within 30' gain 10% increased healing from spells.
Modèle:Class Feature
Class Icon Player Secondary OathofProtection Selected.png
Paladin ClassFeature AuraofProtection.png
Aura of Protection (Personal, 30' Burst) You and allies within 30' gain 5% increased damage resistance.
Modèle:Class Feature
Class Icon Player Secondary OathofProtection Selected.png
Paladin ClassFeature AuraofRadiance.png
Aura of Radiance (Personal, 30' Burst) Foes within 30' of you take damage ever 3 seconds. This damage builds bonus threat.
Modèle:Class Feature
Class Icon Player Secondary OathofProtection Selected.png
Paladin ClassFeature AuraofWrath.png
Aura of Wrath (Personal, 30' Burst) You and allies within 30' gain 20% increased damage as your hit points diminish.
Modèle:AtWill
Paladin Atwill OathStrike.png
Oath Strike (Melee, 5' Cylinder) You strike your foe with a quick flurry of blows. The final strike of this power changes based on your Oath.

No Oath: Bonus Radiant Damage. Oath of Protection: Forces the target to attack you for 3 seconds. Players deal 75% less damage to other targets for 3 seconds. Oath of Devotion: Your healing is improved by 10% for 15 seconds. You also unleash a burst of healing.

Modèle:AtWill
Paladin Atwill RadiantBlow.png
Radiant Strike (Melee, 20' Blast) You lunge at a foe, unleashing a burst of light. You are also granted "Radiance".

Radiance: Your Armor Penetration and Damage are increased by 5% for 15 seconds. Does not stack.

Modèle:AtWill
Paladin Atwill ValorousStrike.png
Valorous Strike (Melee, 5' Cylinder) You strike your foe with your weapon, channeling the forces of Justice to destroy the target. The final hit of this combo grants you "Valor."

Valor: Damage Resistance is increased by 5% for 15 seconds. Does not stack.

Modèle:AtWill
Class Icon Player Secondary OathofDevotion Selected.png
Paladin Atwill CureWounds.png
Cure Wounds (60' Range) You heal an ally you can see. If you have no ally targeted, you are healed instead.
Modèle:AtWill
Class Icon Player Secondary OathofProtection Selected.png
Paladin Atwill ShieldingStrike.png
Shielding Strike (Melee, 5' Cylinder) You strike your foe with brutal swings, on the final strike of this combo, you gain a shield that absorbs damage. The shield stacks up to 3 times and lasts 8 seconds.
Modèle:Daily
Paladin Daily CrusadersMantle.png
Divine Judgement (40' Range, 10' Burst) You summon deific vengeance on your foes, causing incredible damage to be divided equally among all targets hit.
Modèle:Daily
Paladin Daily Heroism.png
Heroism (Personal) You gain 100% of your Maximum Hit Points as Temporary Hit Points, gain 15% increased Damage Resistance, and gain immunity to CC for 5/10/15 seconds.
Modèle:Daily
Paladin Daily LayOnHands.png
Lay on Hands (60' Range, 25s cooldown) You immediately heal the target for 100% of their Max HP and removes all damage over time effects from the target. This power consumes AP proportional to the amount of HP the target is missing. (Additional Ranks: -10% AP Cost)
Modèle:Daily
Paladin Daily ShieldOfFaith.png
Shield of Faith (Personal, 300' Burst) You summon divine shields to protect you and your allies for 15 seconds. Any damage taken by allies is reduced by 50% and they receive 20% more healing. (Additional Ranks: +3s Duration)
Modèle:Daily
Class Icon Player Secondary OathofDevotion Selected.png
Paladin Daily HealingFont.png
Healing Font (40' Range, 20=5' Blast, 22s cooldown) You place a healing font for 40 seconds that will attempt to heal any wounded ally within 60' of it. This heal chains to nearby damaged allies, and can chain up to 5 times.
Modèle:Daily
Class Icon Player Secondary OathofProtection Selected.png
Paladin Daily DivineProtector.png
Divine Protector (Personal, 150' Burst) For 5 seconds you shield all your allies from harm. You redirect 100% of the damage they would take to yourself. All damage you would take while this effect is active is reduced by 80%.
Modèle:Encounter
Paladin Encounter Absolution.png
Absolution (60' Range, 16s cooldown) You place a shield on yourself or target ally. You may have a shield active on yourself and one other ally at any given time. The shield persists until it breaks.

Oath of Protection: The shield absorbs substantially more. Oath of Devotion: Allies under the effect of the shield receive 20% more healing. Additional Ranks: Shield +15%

Modèle:Encounter
Paladin Encounter Bane.png
Bane (60' Range, 12s charge refill) You place a holy mark on the target. This target deals 10% less damage and takes 10% more damage for 10 seconds. This effect can be stacked up to 3 times. 3 Charges.

Paladins who have taken an Oath of Devotion can apply this effect to allies to Bless them instead, increasing their damage dealt and reducing damage taken for 10 seconds. Additional Ranks: Duration +2 seconds

Modèle:Encounter
Paladin Encounter Banishment.png
Banishment (60' Range, 15'Blast, 40s cooldown) You banish all targets in an AoE for 20 seconds. These foes are stunned and become invulnerable until the stun ends. This stun lasts 4 seconds on players.

Oath of Protection: Foes are taunted for 6 seconds after the banishment ends. Oath of Devotion: Allies in the affected area gain 20% increased damage for 20 seconds. Additional Ranks: Cooldown -3s

Modèle:Encounter
Paladin Encounter BurningLight.png
Burning Light (Personal, 20s cooldown) You emit a blinding light for up to 4 seconds based on how long the power is charged, damaging and disorienting foes who are caught in its light.

Oath of Protection: You receive 100% more healing while emitting light. Oath of Devotion: Burning Light now heals allies as well. Additional Ranks: Damage +15%

Modèle:Encounter
Paladin Encounter CleansingTouch.png
Cleansing Touch (60' Range, 10s Cooldown) You heal target ally and remove any CC effects from them. You may activate this power while controlled. If you have an enemy targeted while casting this power you instead heal and cleanse all allies in melee range.

Oath of Protection: Gain Temp HP equal to 300% of the healing done. Oath of Devotion: Always affects allies in a 15 foot radius around the target, even when targeting an ally. Additional Ranks: Heal +15$

Modèle:Encounter
Paladin Encounter DivineTouch.png
Divine Touch (Melee, 15' Blast, 10s cooldown) Deal heavy Radiant damage to all foes in an area around the target.

Oath of Protection: Gain a shield that absorbs damage for 8 seconds. Oath of Devotion: Allies near the target are healed as well. Additional Ranks: Damage +15%

Modèle:Encounter
Paladin Encounter SacredWeapon.png
Sacred Weapon (60' Range, 10s cooldown) Your next 5 single target attacks deal bonus Radiant damage to your target.

Oath of Protection: Forces the target to attack you for 3 seconds. Oath of Devotion: Your healing is improved by 15% for 8 seconds. Your next 5 heals also heal the target for additional bonus healing. Additional Ranks: Damage +15%

Modèle:Encounter
Paladin Encounter Smite.png
Smite (13' Range, 10s cooldown) Smash a target, igniting them with holy fire for 15 seconds. They burn so hot that enemies within 15' of them are also damaged by this effect.

Oath of Protection: Foes who are affected by the burn deal 15% less damage for 3 seconds. Oath of Devotion: Allies near the target are healed as well. Additional Ranks: Damage +15%

Modèle:Encounter
Paladin Encounter TemplarsWrath.png
Templar's Wrath (Personal, 30' Burst, 15s cooldown) You unleash a storm of holy energy, dealing heavy damage to all nearby foes and stunning them.

Oath of Protection: Gain Temp HP equal to 300% of the damage dealt. Oath of Devotion: Allies in the affected area gain Temp HP in addition to damaging foes. Additional Ranks: Damage +15%

Modèle:Encounter
Paladin Encounter VowofEnmity.png
Vow of Enmity (80' Range) You select a target for your Vow for 60 seconds. You cannot recast this power while you have a Vow established. You deal 20% more damage to the target of your vow.

Oath of Protection: Allies who strike your Vow target build threat for the Paladin. Oath of Devotion: Allies who strike your Vow target are healed. Additional Ranks: Damage +10%

Modèle:Encounter
Class Icon Player Secondary OathofDevotion Selected.png
Paladin Encounter BondofVirtue.png
Bond of Virtue (Personal, 60' Burst, 10s cooldown) All allies within 60' become bonded. Allies who are bonded gain 20% increased healing from all sources. Additionally, any time you heal a bonded ally, all bonded allies receive 15% of that healing.
Modèle:Encounter
Class Icon Player Secondary OathofProtection Selected.png
Paladin Encounter BindingOath.png
Binding Oath (Personal, 60' Burst, 22s cooldown) All targets near the Paladin are forced to attack him for 2 seconds. During this time he absorbs all damage against him. When this effect expires he takes 50% of that damage and deals 50% of it to all foes in a 30' area. Players affected by this power deal 75% less damage to targets who are not the Paladin.

Liens[modifier | modifier le wikicode]