Meneur (Artisanat)

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Meneur est une profession qui vous permet d'engager des Mercenaires afin d'effectuer différentes tâches. Le but de cette profession est de récolter des ressources pour les autres professions, de l'or, des points d'expériences mais également des diamants astraux.

Tasks[modifier | modifier le wikicode]

Lorsqu’une tâche requiert de la main d’œuvre ou un outil, de la main d’œuvre ou un outil d’un rang plus élevé ou de meilleure qualité, peuvent être utilisés à la place.
Il y a une limitation de 3 utilisations par tâche avant que celle-ci disparaisse de la liste jusqu’à qu'une d'entre elle soit terminée. Par exemple, la tâche "Zone de reconnaissance" ne peut être utilisé que 3 fois avant que l'utilisateur y perdre temporairement l'accès.

Level Req. Rarity Name Requires / Consumes Opt. Asset Time Produces (Tier 1-3) Prof. XP
0
1
Common
Engagez votre premier mercenaire[1]
Nothing
Requires:
Consumes:
5s
Nothing
Tier 1: [Mercenaire], Profession Level 1
Tier 2:
Tier 3:
20 Profession XP
1
1
Common
Basic Training[2]
Nothing
Requires: [Mercenary]
Consumes:
15s
Nothing
Tier 1: 1 Silver, 75 XP
Tier 2:
Tier 3:
20 Profession XP
1
1
Common
Pick Up Package[2]
Nothing
Requires: [Mercenary]
Consumes:
2m
Nothing
Tier 1: [Small Glittering Chest of Goods][3], 75 XP
Tier 2:
Tier 3:
20 Profession XP
1
1
Common
Protect Grateful Merchant[2]
Nothing
Requires: [Mercenary]
Consumes:
5m
Nothing
Tier 1: [Small Chest of Goods], 1 Silver
Tier 2:
Tier 3:
20 Profession XP
1
1
Common
Complete Advanced Training[2]
Nothing
Requires: [Mercenary]
Consumes:
15m
Nothing
Tier 1: 1 Silver, 100 Astral Diamons, 75 XP
Tier 2:
Tier 3:
20 Profession XP
1
1
Common
Feed the Needy
Nothing
Requires: [Mercenary]
Consumes: [Porridge]
1x [Leadership Asset] 10m
Nothing
Tier 1: 5 XP
Tier 2:
Tier 3:
5 Profession XP
1
1
Common
Emergency Hire[4]
Nothing
Requires:
Consumes:
18h
Nothing
Tier 1: [Mercenary]
Tier 2:
Tier 3:
40 Profession XP
2
1
Common
Guard Duty
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 2h
Nothing
Tier 1: 1 Silver, 150 XP
Tier 2:
Tier 3:
40 Profession XP
2
1
Common
Martial Training
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 4h
Nothing
Tier 1:
Tier 2:
Tier 3:
80 Profession XP
3
1
Common
Hire a Mercenary
Nothing
Requires:
Consumes:
18h
Nothing
Tier 1: [Mercenary]
Tier 2:
Tier 3:
40 Profession XP
3
1
Common
Scout Area
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 4h
Nothing
Tier 1: [Small Chest of Goods], 75 XP
Tier 2:
Tier 3:
40 Profession XP
3
3
Rare
Extended Guard Duty
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 6h
Nothing
Tier 1: [Medium Chest of Goods], 2 Silver, 75 XP
Tier 2:
Tier 3:
40 Profession XP
3
3
Rare
Squire at Tournament
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 4h
Nothing
Tier 1: 1 Silver, 300 XP
Tier 2:
Tier 3:
40 Profession XP
4
1
Common
Protect Caravan
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 2h
Nothing
Tier 1: 1 Silver, 100 Astral Diamons, 75 XP
Tier 2:
Tier 3:
40 Profession XP
4
3
Rare
Gather Astral Diamonds
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 8h
Nothing
Tier 1: 400 Astral Diamons
Tier 2:
Tier 3:
40 Profession XP
4
3
Rare
Protect Local Merchant
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 12h
Nothing
Tier 1: [Medium Chest of Goods], 3 Silver, 150 XP
Tier 2:
Tier 3:
40 Profession XP
5
1
Common
Explore Local Area
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 2h
Nothing
Tier 1: [Local Map], 75 XP
Tier 2:
Tier 3:
40 Profession XP
5
3
Rare
Assist Local Cleric
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 8h
Nothing
Tier 1: 450 XP, 100 Astral Diamons
Tier 2:
Tier 3:
40 Profession XP
5
3
Rare
Raid Supply Cache
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 6h 26m 40s
Nothing
Tier 1: 2x [Small Chest of Goods], 450 XP
Tier 2:
Tier 3:
40 Profession XP
6
1
Common
Survey Terrain
Nothing
Requires: [Mercenary]
Consumes: [Local Map]
1x [Leadership Asset] 4h
Nothing
Tier 1: [Small Chest of Goods], 1 Silver, 100 Astral Diamons, 150 XP
Tier 2:
Tier 3:
40 Profession XP
6
3
Rare
Assist Local Wizard
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 18h
Nothing
Tier 1: 2 Silver, 300 Astral Diamons, 450 XP
Tier 2:
Tier 3:
40 Profession XP
6
3
Rare
Protect Survey Team
Nothing
Requires: [Mercenary]
Consumes:
1x [Leadership Asset] 8h
Nothing
Tier 1: 3x [Local Map], 2 Silver, 150 XP
Tier 2:
Tier 3:
40 Profession XP
7
1
Common
Raid Enemy Supply Depot
Nothing
Requires: [Guard], [Infantry Weapon]
Consumes:
1x [Leadership Asset] 4h
Nothing
Tier 1: [Small Chest of Goods], 6 Silver, 250 XP
Tier 2:
Tier 3:
80 Profession XP
7
1
Common
Tactical Training
Nothing
Requires: [Guard], [Infantry Weapon]
Consumes:
1x [Leadership Asset] 8h
Nothing
Tier 1: Nothing
Tier 2:
Tier 3:
160 Profession XP
7
1
Common
Train a Guard
Nothing
Requires:
Consumes: 4x [Mercenary]
18h
Nothing
Tier 1: [Guard]
Tier 2:
Tier 3:
80 Profession XP
7
3
Rare
Follow Map to Treasure Cache
Nothing
Requires: [Guard]
Consumes: [Local Map]
1x [Leadership Asset] 12h
Nothing
Tier 1: 2x [Medium Chest of Goods], 125 XP
Tier 2:
Tier 3:
80 Profession XP
7
3
Rare
Participate in Tournament
Nothing
Requires: [Guard], [Infantry Weapon]
Consumes:
1x [Leadership Asset] 6h
Nothing
Tier 1: 3 Silver, 500 XP
Tier 2:
Tier 3:
80 Profession XP
8
1
Common
Protect Market
Nothing
Requires: [Guard], [Infantry Weapon]
Consumes:
1x [Leadership Asset] 6h
Nothing
Tier 1: [Bill of Sale], 200 Astral Diamons, 125 XP
Tier 2:
Tier 3:
80 Profession XP
8
3
Rare
Give Refugees a Home
Nothing
Requires: [Guard]
Consumes: 3x [Refugee]
1x [Leadership Asset] 12h
Nothing
Tier 1: [A barrel of Goods], 800 Astral Diamons, 1,000 XP
Tier 2:
Tier 3:
80 Profession XP
8
3
Rare
Help the Needy
Nothing
Requires: [Guard]
Consumes:
1x [Leadership Asset] 6h
Nothing
Tier 1: 3x [Refugee], 125 XP
Tier 2:
Tier 3:
80 Profession XP
9
1
Common
Chart Region
Nothing
Requires: [Guard]
Consumes: 3x [Local Map]
1x [Leadership Asset] 2h
Nothing
Tier 1: [District Map], 125 XP
Tier 2:
Tier 3:
80 Profession XP
9
3
Rare
Protect the Mines
Nothing
Requires: [Guard], [Infantry Weapon]
Consumes:
1x [Leadership Asset] 8h
Nothing
Tier 1: 12 Silver, 125 XP
Tier 2:
Tier 3:
80 Profession XP
10
1
Common
Battle Undead
Nothing
Requires: [Guard], [Infantry Weapon]
Consumes:
1x [Leadership Asset] 6h
Nothing
Tier 1: 6 Silver, 125 XP, 400 Astral Diamons
Tier 2:
Tier 3:
80 Profession XP
10
3
Rare
Seek Out Maps
Nothing
Requires: [Guard]
Consumes:
1x [Leadership Asset] 6h
Nothing
Tier 1: 2x [District Map], 125 XP
Tier 2:
Tier 3:
80 Profession XP
11
1
Common
Collect Goods from Market
Nothing
Requires: [Guard]
Consumes: 3x [Bill of Sale]
1x [Leadership Asset] 4h
Nothing
Tier 1: [Medium Chest of Goods]
Tier 2:
Tier 3:
80 Profession XP
11
3
Rare
Escort Goods to Market
Nothing
Requires: [Guard], [Infantry Weapon]
Consumes:
1x [Leadership Asset] 12h
Nothing
Tier 1: 2x [Bill of Sale], 9 Silver, 400 Astral Diamons, 500 XP
Tier 2:
Tier 3:
80 Profession XP
11
3
Rare
Protect a Temple
Nothing
Requires: [Guard], [Infantry Weapon]
Consumes:
1x [Leadership Asset] 16h
Nothing
Tier 1: 200 Astral Diamons, 1,500 XP
Tier 2:
Tier 3:
80 Profession XP
12
1
Common
Collect Taxes
Nothing
Requires: [Guard], [Infantry Weapon]
Consumes: [District Map]
1x [Leadership Asset] 8h
Nothing
Tier 1: [Small Chest of Goods], 15 Silver, 800 Astral Diamons
Tier 2:
Tier 3:
80 Profession XP
13
1
Common
Patrol the Mines
Nothing
Requires: [Footman], [Infantry Weapon], [Infantry Armor]
Consumes:
1x [Leadership Asset] 4h
Nothing
Tier 1: [Mining Claim], 10 Silver, 200 XP
Tier 2:
Tier 3:
120 Profession XP
13
1
Common
Train a Footman
Nothing
Requires:
Consumes: 4x [Guard]
18h
Nothing
Tier 1: [Footman]
Tier 2:
Tier 3:
240 Profession XP
13
1
Common
War Games Training
Nothing
Requires: [Footman], [Infantry Weapon], [Infantry Armor]
Consumes:
1x [Leadership Asset] 8h
Nothing
Tier 1: Nothing
Tier 2:
Tier 3:
240 Profession XP
13
3
Rare
Compete in Master's Tournament
Nothing
Requires: [Footman], [Infantry Weapon], [Infantry Armor]
Consumes:
1x [Leadership Asset] 16h
Nothing
Tier 1: 10 Silver, 1,600 XP
Tier 2:
Tier 3:
120 Profession XP
13
3
Rare
Protect Diamond Shipment
Nothing
Requires: [Footman], [Infantry Armor]
Consumes: [Mining Claim]
1x [Leadership Asset] 12h
Nothing
Tier 1: 40 Silver, 1,600 Astral Diamons
Tier 2:
Tier 3:
120 Profession XP
14
1
Common
Assemble Maps
Nothing
Requires: [Footman]
Consumes: 3x [District Map]
1x [Leadership Asset] 4h
Nothing
Tier 1: [Region Map], [Medium Chest of Goods], 200 XP
Tier 2:
Tier 3:
120 Profession XP
14
3
Rare
Protect a Trade Delegation
Nothing
Requires: [Footman], [Infantry Weapon], [Infantry Armor]
Consumes:
1x [Leadership Asset] 8h
Nothing
Tier 1: 60 Silver, 200 XP
Tier 2:
Tier 3:
120 Profession XP
15
1
Common
Rescue Prisoners
Nothing
Requires: [Footman], [Infantry Weapon], [Infantry Armor]
Consumes:
1x [Leadership Asset] 8h
Nothing
Tier 1: 3x [Refugee], 400 XP
Tier 2:
Tier 3:
120 Profession XP
15
3
Rare
Raid Enemy Treasury
Nothing
Requires: [Footman], [Infantry Weapon]
Consumes: [Region Map]
1x [Leadership Asset] 8h
Nothing
Tier 1: [Large Chest of Goods], 20 Silver, 400 Astral Diamons, 400 XP
Tier 2:
Tier 3:
120 Profession XP
15
1
Common
Train an Adventurer
Nothing
Requires:
Consumes: 4x [Man-at-Arms]
18h
Nothing
Tier 1: [Adventurer]
Tier 2:
Tier 3:
240 Profession XP
16
1
Common
Fight Off Spellplagued
Nothing
Requires: [Footman], [Infantry Weapon], [Infantry Armor]
Consumes:
1x [Leadership Asset] 6h
Nothing
Tier 1: [A barrel of Goods], 10 Silver, 400 Astral Diamons, 200 XP
Tier 2:
Tier 3:
120 Profession XP
16
3
Rare
Build Shelters
Nothing
Requires: [Footman]
Consumes: 15x [Refugee]
1x [Leadership Asset] 12h
Nothing
Tier 1: [Very Large Chest of Goods], [Mark of Gratitude], 800 XP
Tier 2:
Tier 3:
120 Profession XP
17
1
Common
Deliver Metals
Nothing
Requires: [Footman]
Consumes: 3x [Mining Claim]
1x [Leadership Asset] 8h
Nothing
Tier 1: 20 Silver, 1,200 Astral Diamons, 200 XP
Tier 2:
Tier 3:
120 Profession XP
17
3
Rare
Raid Enemy Mines
Nothing
Requires: [Footman], [Infantry Weapon], [Infantry Armor]
Consumes:
1x [Leadership Asset] 12h
Nothing
Tier 1: 2x [Mining Claim], [Medium Chest of Goods], 10 Silver, 400 XP
Tier 2:
Tier 3:
120 Profession XP
18
1
Common
Resell Goods at Bazaar
Nothing
Requires: [Footman]
Consumes: 3x [Bill of Sale]
1x [Leadership Asset] 8h
Nothing
Tier 1: [Large Chest of Goods], 30 Silver, 400 Astral Diamons
Tier 2:
Tier 3:
120 Profession XP
18
1
Common
Train a Hero
Nothing
Requires:
Consumes: 4x [Adventurer]
18h
Nothing
Tier 1: [Hero]
Tier 2:
Tier 3:
240 Profession XP
18
3
Rare
Follow Map to Treasure Hoard
Nothing
Requires: [Footman]
Consumes: 2x [District Map]
1x [Leadership Asset] 12h
Nothing
Tier 1: [Large Chest of Goods], 50 Silver, 800 XP
Tier 2:
Tier 3:
120 Profession XP
19
1
Common
Acquire Siege Engine
Nothing
Requires: [Footman], [Infantry Armor]
Consumes:
1x [Leadership Asset] 12h
Nothing
Tier 1: [Siege Engine], 10 Silver, 400 XP
Tier 2:
Tier 3:
120 Profession XP
19
3
Rare
Put Enemy Keep Under Siege
Nothing
Requires: [Footman], [Infantry Armor]
Consumes: 3x [Siege Engine]
1x [Leadership Asset] 18h
Nothing
Tier 1: [Very Large Chest of Goods], 80 Silver, 1,600 Astral Diamons, 1,600 XP
Tier 2:
Tier 3:
120 Profession XP
20
1
Common
Destroy Enemy Camp
Nothing
Requires: [Footman], [Infantry Weapon], [Infantry Armor]
Consumes:
1x [Leadership Asset] 12h
Nothing
Tier 1: [Large Chest of Goods], 20 Silver, 1,600 Astral Diamons, 400 XP
Tier 2:
Tier 3:
120 Profession XP
20
3
Rare
Assault Enemy Stronghold
Nothing
Requires: [Footman], [Infantry Armor]
Consumes: 3x [Mark of Gratitude], [Siege Engine]
1x [Leadership Asset] 12h
Nothing
Tier 1: [Very Large Chest of Goods], 80 Silver, 1,600 Astral Diamons, 1,600 XP
Tier 2:
Tier 3:
120 Profession XP
20
3
Rare
Follow Map to an Unknown Location
Nothing
Requires: [Footman], [Infantry Weapon], [Infantry Armor],
Consumes: 3x[Mark of Gratitude], [Region Map]
1x [Leadership Asset] 12h
Nothing
Tier 1: [Very Large Chest of Goods], 80 Silver, 1,600 Astral Diamons, 1,600 XP
Tier 2:
Tier 3:
120 Profession XP
20
3
Rare
Recover Large Mineral Claim
Nothing
Requires: [Footman], [Infantry Weapon]
Consumes: 3x [Mark of Gratitude], [Mining Claim]
1x [Leadership Asset] 12h
Nothing
Tier 1: [Very Large Chest of Goods], 80 Silver, 1,600 Astral Diamons, 1,600 XP
Tier 2:
Tier 3:
120 Profession XP
  1. Cette tâche ne peut être accomplis qu'une seule fois, une fois réalisée, le niveau de profession est automatiquement mis au niveau 1
  2. 2,0, 2,1, 2,2 et 2,3 These are special tasks offered only once, and in this order: Basic Training, Pick Up Package, Protect Grateful Merchant, and Complete Advanced Training. They provide enough profession XP to get to level 2.
  3. This is a special chest containing 2 potions and 3 Residuum.
  4. This task is only available if you lose or send away your first mercenary.